#002: What Makes a Great Quest Great?

Show notes

In the second episode of the AnsweRED Podcast, our hosts Sebastian Kalemba and Paweł Burza are joined by Lead Quest Designer Błażej Augustynek and Narrative Director Philipp Weber to talk about great quests and how to make them! Tune into an insightful discussion about designing morally gray choices, the process of iterating a quest from pen-and-paper into the game engine, whether our devs think of male or female V as the “real” V, and much more!

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