AnsweRED Podcast by CD PROJEKT RED

This is an official CD PROJEKT RED podcast dedicated to like-minded individuals interested in game development, providing a unique platform for them to gain knowledge from our team representatives’ insights, experiences, and cutting-edge expertise. In the future, we plan to extend invitations to game developers worldwide to establish a platform that fosters inspiring discussions and diverse viewpoints. Let’s begin!

AnsweRED Podcast by CD PROJEKT RED

Latest episodes

#031: People and Purpose: Shaping Studio Culture

#031: People and Purpose: Shaping Studio Culture

66m 9s

How do you build a culture and grow talent across continents? How do you carve out genuine space for diverse perspectives? And how do you keep teams deeply connected when they’re thousands of kilometers apart? In the 31st episode of AnsweRED Podcast, we dive into these questions to explore what it really takes to lead international teams and build a culture that grows with them. Joining our hosts — Senior Communication Manager Paweł Burza and Art Director for Project Hadar Paweł Mielniczuk — are Chief People Officer and Board Member Karolina Radziszewska and VP, Head of People Strategy and Operations,...

#030: Paths and Possibilities: The Art of Level Design

#030: Paths and Possibilities: The Art of Level Design

82m 23s

You see a mountain in the distance and decide to explore it. Or spot a neon-lit alley in Night City and suddenly abandon your original destination. Then you discover something interesting exactly where your curiosity led you. That's not luck. That's level design. In the 30th episode of the AnsweRED Podcast, our hosts, Paweł Burza, Senior Communication Manager, and Paweł Mielniczuk, Art Director of Project Hadar, welcome our Senior Level Designer, Marta Dobińska and our Level Design Lead, Miles Tost, for a conversation about shaping level design at CD PROJEKT RED.

#029: Capturing Movement: Performance and Motion Capture

#029: Capturing Movement: Performance and Motion Capture

66m 55s

Recording mocap sessions at CDPR means learning how to swim on ropes, work with horses, and get used to wearing those strange sensor-covered suits. Just another normal day in the world of game development! The 29th episode of AnsweRED Podcast is live, and our hosts Paweł Burza, Senior Communication Manager, and Paweł Mielniczuk, Art Director of Project Hadar, invite you behind the scenes of motion capture reality. Together with our Producer, Paulina Lendzion, and Motion Capture Lead, Tomasz Kowalczyk, discover what really happens on a mocap stage.

#028: More Than Testing: The Truth About Game QA

#028: More Than Testing: The Truth About Game QA

69m 41s

You find a bug in the game and then what? In the 28th episode of AnsweRED Podcast, Narrative QA Lead Monika Rokita and Associate QA Director Piotr Tyszko share their perspective on QA — whether it’s only about finding bugs, how to adapt to a project’s various phases, whether the bloopers library is something real, and much more!